Rendering a single surface using OpenGL, and making a frag shader in GLSL to animate ellipses that pulsate vertically and horizontally. The whole sheet of ellipses will rotate around the center of the screen when played on AMD drivers.
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?
TM + © 2013 Vimeo, LLC. All rights reserved.
Made with k in NYC.