This talk will focus on users with disabilities and their experiences in a more and more mixed reality. Drawing on and showing examples from several projects on games, tangible computing and mobile interaction I will try to pinpoint human and technological factors that can help or hinder users from participating in fun and challenging activities. As part of this, I will also show how we have done to engage children with intellectual disabilities as co-designers in our development and design processes.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…