this is a test of a max/msp/jitter patch I'm currently working on which uses the jit.cv objects to perform horizontal and vertical motion analysis, and then used that to distort the input image. With the addition of various filters and feedback paths into the algorithm it can create a huge range of effects from painterly imagery to bizarre glitches. In this test I am using camera input to control the image. It distorts as if you are smearing paint in a way, if you wipe your hand it will push the paint around.
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