This is some realtime rendering experiments I made few months ago. I have always used "complex" shapes and 3d models before in my demos and never played with cubes before. This is actually a challenge for me, to make something watchable that only contains cubes. Hopefully, with the help of Simon [vimeo.com/user172715/] I will manage to do something interesting just with this cool shapes.
Rendering contains some kind of Ambient Occlusion, and real motion blur. I still need to improve those thou, but that's not the point at this stage.
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