3D Modeling Artist - Dartmouth College, Computer Science, Graphics Lab
Research project focusing on improving the user experience of professional 3D modellers. I was one of the professional 3D modellers that took a series modelling tasks
to share his/her thoughts on the user experience. While working in Maya a script recoded all my modelling processes and commands for each subtask of a given task.
The will uses this data to develop their software MeshFlow; an interactive system for visualizing mesh construction sequences. They have developed a prototype using data from Blender and will now do the same with the Maya data.
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