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Made with Processing. Audio by Royksopp ("Royksopp Forever" off Junior).
Same setup as the last video but with a first go at implementing a normal map. Using textures from Filter Forge. Rock Fracture by CorvusCroax (filterforge.com/filters/6422.html). The lighting is interesting but its not quite right. I kinda guessed what I was supposed to do with the normal map.