This tutorial is roughly based on a tutorial that was designed for another free 3D program, Wings 3D, the address of the tutorial is -

en.wikibooks.org/wiki/Wings_3D/Tutorials/Box_modeling_a_car_with_all_Quad_topography

The tutorial uses basic mesh modelling techniques including extrusion to create the 'cage'. The cage is the term used in box modelling for the simple model that the subdivision surface modifier is applied to.

The subdivision surface modifier rounds sharp edges, loop cuts are used to sharpen edges where required.

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