Glimpse is an experimental interactive raytracer renderer I am developing for passion. My goal is to provide a useful lighting tool to my lighting department to overcome the strong limitations of both openGL capabilities of 3D software like Maya and also interactive rendering of Renderman.

This test is aimed to demonstrate feedback of light rig structural manipulation:
- add/remove lights
- hide/show
- re-parent, re-group.
- transform newly created hierarchies.
- duplicate
- undo/redo

Video is recorded on a 2007 MacBook Pro (Intel Core2 duo 2.4GHz).

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