Fullscreen recommended, scaling turned off.
150k particles running at 60 FPS.
Particles are first processed on a 2D plane, using its X & Y coordinates as percentage values to map later to a sphere. Connected particles in the sphere are lightly displayed, which create an argyle-like pattern on the right side of the sphere. TUIO enabled, allowing me to add gravitational forces via touch events on my iPhone.
Particles are wrapped, which uses the current velocity from out of frame to increase the velocity once back in frame. Slow-motion enabled at 00:35 - 00:42.
I'll be writing more about these experiments over the weekend in a blog post.
Music - Nine Inch Nails, 07 Ghosts I
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