A simulation framework I did for my client since 2009.
It's used in training airport's tower control for ground staff.
From time to time, whenever new airport models are created users or me will be configured config-files ranging from airplanes, airport and simulation setting in order to best get out the performance and graphics quality and best suit each airport model. In additional, each iteration improves the framework a little by little to better support new requirement, and better serve users for flexibility in configure the framework's config files.
Essential features of RealKo is as follows.
- Deferred Shading
- Weather simulation for Raining, Snowing, and Normal
- Day time simulation
- Online sync and in-code configuration for multiple screen support
- Anti-aliasing with DLAA
- Bloom post-processing
I do think it still not perfect, and requires several modifications and enhancements. But the current state can serve its purpose.
PS. I use external program to capture, and it affects the framerate for stress draw by half.
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