ANIMATION BREAKDOWN

Basic Idle - 60 frame cycle, looped twice
Shift weight and look around - cycled tick from idle anim.

Run Cycle - 21 frame cycle, looped three times

Melee Attack - Fast melee attack, impact on frame 9

Death - less than 90 frames with 2nd melee attack

2nd Death - less than 90 frames

Step Attack and Knockback Hit Reaction (Optional Extra)

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