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2012 IGF Nuovo Honorable Mention

POP is a game purposefully built in way that explores a different approach to the typical game development pipelines.

In this experiment I wanted to explore the inspiration music tends to intrinsically instill in us. I accomplished this by creating the music first, and during the music creation process I would determine that the the game that will accompany the music would be the first idea that popped into my head.

Built Using:
Visual Studio 2010
Adobe Photoshop
Adobe Premiere
Ableton Live

Built on top of:
Monocle Engine

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