I recently did some RnD on clouds and this is basically where I got up to. I wanted to try and achieve a big scale to the clouds whilst being able to travel through them with an aircraft. There is a time-lapsed sun position happening in this animation to see how the light reacts to the cloud shader. Over the 12 seconds it's moving from early morning 6am to midday. All created in C4D and rendered using Physical render. The few popping issues have now been resolved for the next test :)
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