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Walk cycle for a cave man. I'm trying to break the monotone generic walk, and thought this would be a little fun to give some weight and character while still maintaing a somewhat regular walk speed.

Animation by me, character model is MooM v4.0.3 created by Ramtin.
  • Warrior Within 6 months ago
    its really goood maybe i will create this type of character i want it for my project its about a hunter? so ne suggestion
    would be appreciated on it and the props
  • Jason Bettinger 6 months ago
    well, the character model can be found on Highend3d.com in the maya character rigs section if you are working in Maya. Props and stuff are pretty simple to make if you have basic modeling experience. Good luck on that!
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  • genwhy 3 months ago
    more sideways shoulder sway...

    swagger
  •  
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