This year, and for the first time, the SLACTIONS Steering Committee included a day devoted to Machinima in the conference program. The SLACTIONS 2012 Machinima Festival is a Machinima competition included on the SLACTIONS 2012 Research conference on virtual worlds. The RL/SL conference will happen between 15 November 2012 and 17 November 2012. The SLACTIONS 2012 Machinima Festival and awards ceremony will be on 15 November 2012. The SLACTIONS 2012 Machinima Festival agree, approve and promote the free use of imagination. According to SLACTIONS 2012, the Machinima Festival will have a follow-up support and appreciation of work done this year as well as the Vintage category (classics from previous years).
Imagination as a concept is a well-known phenomenon whereby a person creates something new under some conditions, and can be associated with creativity. For many, it is intertwined with passion and commitment. The metaverse and machinima are innovations, but what about creativity? It lives inside you.
Imagine an Universe where everyone can make choices, live one's dream and share one's passion. For innovation to flourish, the SLACTIONS 2012 Machinima Festival created an environment for fostering creativity; bringing together multi-talented groups of people who work together in close collaboration - exchanging knowledge and ideas, and shaping the path towards the future with their present and past accomplishments and works.
By deciding to submit one's works, the path leads to this moment of the battle between a multitude of creators and the chance to share that experience with them. Hundreds of thousands of people can watch it. Why so many? Because it all happens in one universe, where what matters most is the emergent and evolving experience. Because in the Universe all artistry matters and imagination and creativity have an important impact.
Imagine being in the right place at the right time and being able to touch the lives of thousands of people, around the world.
Welcome to SLACTIONS 2012. The imagination is yours.
* Submissions - Faqs and Policy - Form - slactions.org/2012/?page_id=152
* Dealine - October 11, 2012
* No submission fees
* We are working on sponsors to support prizes, news on the official website (slations.org).
"The metaverse is emerging, through the increasing use of virtual world technologies that act as platforms for end-users to create, develop, and interact, expanding the realm of human cooperation, interaction, and creativity. The conference focus is scientific research on applications and developments of these metaverse platforms: Habbo Hotel, IMVU, Second Life, OpenSimulator, Open Croquet, Activeworlds, Project Wonderland, and others, including MMORPGs such as World of Warcraft, and virtual worlds based on social networks, such as *-ville and others, providing a forum for the research community to present and discuss innovative approaches, techniques, processes, and research results."
header organization By
UTAD - University of Trás-os-Montes e Alto Douro, Portugal facebook.com/pages/Universidade-de-Tr%C3%A1s-os-Montes-e-Alto-Dou...
SPCV - Sociedade Portuguesa de Ciências dos Videojogos - Instituto de Ciências Sociais Universidade do Minho - spcvideojogos.org/
In association with;
Epic Soul Factory - Xpansion Edition - The Gift of the Gods
Under a Creative commons license - Attribution-NonCommercial 3.0 Unported (CC BY-NC 3.0).
Kevin R. Hoskins
spyVspy Æon - facebook.com/spyvspy
Parts/short scenes of this video are from the following authors (with no order)
* iClone 5 MASSIVE - Epic Effects with Physics Particles, and Trees - JasonJ1968
* GTA IV - Double Stunt - [HD] - SkYn1X
* Second Life - Time Travelers Episode 4 - The Pattern - Pooky Amsterdam (pookymedia)
* Second Life - Alice in Wonderland by The Dramatiques - Hadji Ling
* EveOnline - Clear Skies - Jan Chisholm
* Worlds Of WarCraft - I'm so sick - Baron Soosdon
This entire work is under a Creative commons license - Attribution-NonCommercial 3.0 Unported (CC BY-NC 3.0).
SLACTIONS 2012 is a non profit Research conference on virtual worlds -- Life, imagination, and work using metaverse platforms
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