
GLSL_toon
7 months ago
This was a quick made demo that I wrote because I felt like I was the only one who didn't write a toon shader yet. ;-)
It works by filtering the eye-space normal buffer previously saved in a texture using MRTs then converted in grey shades.
MrFixit model and maps are courtesy of John Siar.
encelo.netsons.org/programming/opengl
It works by filtering the eye-space normal buffer previously saved in a texture using MRTs then converted in grey shades.
MrFixit model and maps are courtesy of John Siar.
encelo.netsons.org/programming/opengl
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