
3D Computer Interface
7 months ago
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1. 3D Computer Interface
7 months ago
Utilizing the theory of electrostatics, we have designed a low-cost human-computer interface device that has the ability to track the position of a user's hand in three dimensions. Physical contact is not required and the user does not need to hold a controller or attach markers to their body. To control the device, the user simply waves their hand above it in the air.
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Good job...
media.mit.edu/physics/demos/fishface.mpg
media.mit.edu/physics/demos/talmudfish.mpg
media.mit.edu/physics/projects/fieldimaging/imaging.html
Also, at Iowa State U we're working on Sparsh-UI, an open-source multitouch API that's hardware independent and can handle touch gestures but also zcam-based open-air gestures. See code.google.com/p/sparsh-ui/
cs.washington.edu/education/courses/466/08wi/labs/l3/l3.html
like here:
ted.com/index.php/talks/pattie_maes_demos_the_sixth_sense.html
empac.rpi.edu
Incidentally there's a woman Katya Álvarez from Mexico here at a workshop 'Interactivos' in Lima, Peru using the same Theremin principle of electrostatics to drive a mechanical plotter with a magnet. This, in effect, results in a magic table for flying metallic objects around the surface.
Here's the workshop context: medialab-prado.es/article/taller_interactivos_lima09_magia_y_tecnologia_
Here's a live document about the project: wiki.medialab-prado.es/index.php/La_Fuerza_en_tus_Manos
I'll post a clip of it here soon..
Congratulations on your latest honor! This video link (via hackaday.com) made its way around Moto and we were all very proud. Keep doing original work and stop in to see us next time you're in SF.
Dugg this on CGDigg:
cgdigg.com/story.php?title=3d-computer-interface
Well, I happen to think that this is the project we'll all wish we could go back in time to invest in.
Brilliant. The applications are endless. I want one. They will want one. They will want millions.
You sir, are going to be a rich man.
F**king awesome guys!
Samuel Hoffman playing the theremin. Is this the same principle or something else?
Featured today at illusion.scene360.com
You should contact people at MUTEK in Montreal.
I am sure they would thrilled to showcase something like this.