There was a "Kraken" game development competition on Gamedev.net a while back. I used a gag on the phrase "release the kraken" to make the game. The player is the car that the Kraken desperately wants. However, with a poor credit score, the Kraken cannot own said car. Avoid the clutches of the Kraken and collect enough cash so the Kraken may have it once and for all.

Things seen:
Fully functional menu
Normal mode
Particle effects
Player
Kraken
Level-reset on death
Temporary(?) In-game tune

Things to do:
Decide on the musical direction for the game
Write and design the levels for easy and hard
Write AI for easy and hard predators
Add an Options screen (?)
Cleanup
Credits
Windows Port

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