Tak: and the guardians of gross is a third-person action adventure released in 2008 on wii & ps2. I was cutscene supervisor on the project, and took control of the four fully rendered cutscenes that appeared in the game. This included:
Rigging of characters (meshes were directly provided from the show)
Cinematography, staging & layout
Animation direction, critique & sign off
lighting & rendering
compositing & editing
I worked with an animation studio in Malaysia who produced the majority of the character animation, critiquing all work throughout the process.
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