A compilation of my work on Need For Speed: The Run. I was the sole camera animator for the Out of Car moments you see here. The scenes are interactive in-game captures based on player input. The camera animation is a mix of hand keyed movement and procedural using Motion Builder and FrostBite 2 proprietary camera tools (called cinebot) and ANT inputs. You'll notice areas of slow motion that were added for the benefit of gameplay and the odd character glitches are due to the in-engine transitions and player input moments. I did not do any of the character animation. For some of my character animation see my other reel here: vimeo.com/8328524. New character work to be coming soon. Thanks for watching!

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