Spline iks are great ways to rig models that need to deform in a serpent-like or snake-like manner. Humanoid characters don't really need this kind of setup for the spine, but it does work great for cartoony, gooey characters. More video tutorials are available in my interactive iPad books about rigging and tools in Maya. itunes.apple.com/us/artist/jeremy-a.-parrish/id507724058?mt=11

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