This is part 4 of a 5 part series that deals with understanding Softimage Reflection to achieve realistic results. The series were supposed to make it into a full package for a publisher, unfortunately the whole package was never finished and only this series was completed. It's two years old, but the information still holds true to current versions of Softimage. The rest of the series will be uploaded as well.

Check out my latest project: beyc.me/beycstarter

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…