The second and final part to the rigging portion of my creating Wheatley (Personality core) series.
In this segment I actually show you how to rig! We pretty much finish the rigging portion, with a couple exceptions that will be created in Pt. 3 of the creating Wheatley series.
The rig for Wheatley is very simple, so this is a tutorial for the less advanced users of Blender as well. However, it's always good for an advanced user to practice rigging, no matter how much you just want to yell at your computer and throw your keyboard out the window. Plus, it's ALWAYS good to get back to basics.
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