Knot (e) is a device that offers a new way of using objects that we connect to our mobile devices. The prototypes, shown in the form of a rope, harness themselves to revisit the new node as input data. As an extension of a conventional listening device, it allows the user to generate visual and sound compositions. The intersection of the rope amplifies the signal. Conversely, the absence of knots and curves restores the application to its original position. Each prototype has its own forms, colours, atmospheres and sound effects.
During the writing of my thesis, I was led by my interest in the theories of John Maeda and Hiroshi Ishii. The former describes the idea of "tangible bytes" and proposes to reduce the separation between digital information and physical space. Inspired by the work of Ishii, one of Maeda’s theories questions the importance of simplicity of language in the human / machine interaction. This project allowed me to explore new types of interactions around a physical object. The research allowed me the opportunity to respond to a critical analysis concerning the increase of already existing technologies, through the use of simple and already perfectly ergonomic objects.
LANGUAGES : OPENFRAMEWORKS / C++ / Objective-C
SOFTWARE : ARDUINO / PURE DATA
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