Shown only as particles here, no geo mesh. Main river/flood is blue, foam is green, splash is purple.
I tried rendering the meshes in Maya, and Houdini, but neither would render them out right. Maya just crashes after hitting the 32GB memory limit my machine has, and Houdini wouldn't even load the mesh properly. Maybe it's something I'm doing, but for now I'm moving on to something else and not wasting any more time with this project.
I still like the project, and the whole effect, but if I did it again I would separate out the river and the flood into two different particle simulations so I could have a higher particle count for the river without having a ridiculous amount on the flood.
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