War of the Woods is a fast-paced strategic third person arena shooter where players’ battle for dominance in the hopes of swinging the war of the faeries in their favour. It is based on the work of Weta concept artist Frank Victoria.

War of the Woods was designed and developed by Media Design School students. Game art and game programming students work together on a major game project in the final months of their qualification.

CREDITS
Lead Programmer: Mitchell Duncan
Lead Designer: Max McGrath
Lead Artist: Kerry Simpson
Artists: Felix Schlitter, Kurt Griffiths, Joelle Douglas, Tim Wang
Programmers: Beau Hardy, Rebeccah Cox, Kieran Thawley, Daniel Jay, Linda Shi, Rigardt de Vries, James Leadbeater
Music: Levi Patel

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