I was fortunate enough to work at Midway Games for year prior to its financial demise in 2009.
This project was basically the sequel to Strangle Hold and was getting fully rebranded to appeal to a wider audience. I was the VFX lead on this project and was in charge of all visual effects as well as a good portion of the destruction work. This game never made it to production and all footage is from the preproduction stage so it's pretty rough looking to say the least.

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