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Captured on ATi Radeon 3650, 100 point lights, 40K triangles in scene, normal-mapping, per-pixel lighting, specular lighting
  • FalloutERin 2 years ago
    What is that?
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  • Xors Team 2 years ago
    A little demo which shows a Deferred Shading technique.
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MP4
00:00:30
  • 640x480, 2.17MB
  • Uploaded Mon May 18, 2009
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