After running the first test and not knowing enough about MSAFluid on processing it looks like I jumped the shark. Not ashamed to admit it. Thanks to some direction from theigor on NUIGroup, MSAFluid is now running how it was meant to. But as Memo mentioned in the previous video's comments, "I don't think the flash demo has the same number of fluid cells (was it 40x40?) as the processing demo (was it 120x80?), so to compare the performance of the two demos would be unfair."

So I'm calling this an apples to waffles comparison. Meaning they are both foods and edible but just not the same.

This is a test run of MSAFluid and FluidSolver ran on my multitouch table. Computer stats:

* Windows XP Pro desktop
* Intel Celeron Processor: 1.6GHz
* 2.0 GB RAM
* NVIDIA GeForce 8800 GT Graphics Card
* Projector: Dell 3300MP

Credits

2 Likes

  • Eugene Zatepyakin 7 months ago
    Now processing looks as it should ;) I was surprised to see it in previuos version not mooving at all.
    Flash is used 60 cells on width not sure about height. Sure it cant be compared to processing as far processing is Java and sure it is faster in all cases. But at good hardware flash could produce 30 FPS - proved ;)
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  • seth sandler 7 months ago
    Great comparison again chris :)

    I think I get the full 30fps on my machine for flash. I can try bumping it up to 1000 and see what happens. heh.
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