A tool that I wrote that tries to mimic a Houdini like render output functionality in the Maya environment. Coded using Python and PyQt. It aims to help the user to create separate set of render settings in Maya, and have them saved in the scene file. Each settings, that is created can be loaded so that the user can easily switch in between different options and get the visual output that he/she wants in a much efficient way.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…