
blender game engine simple actor movement
7 months ago
simple 3rd person setup with logic bricks.
2d filters used: ssao+tex, dof, hdr.
High Dynamic Range filter from this thread:
blenderartists.org/forum/showthread.php?t=156482
Soft realtime shadows from:
blenderartists.org/forum/showthread.php?t=155904
(I've compiled before the alpha shadows were added. Also, the samples are too low (2,2) because it slowed things down too much.)
more info at:
blenderartists.org/forum/showthread.php?t=155228
2d filters used: ssao+tex, dof, hdr.
High Dynamic Range filter from this thread:
blenderartists.org/forum/showthread.php?t=156482
Soft realtime shadows from:
blenderartists.org/forum/showthread.php?t=155904
(I've compiled before the alpha shadows were added. Also, the samples are too low (2,2) because it slowed things down too much.)
more info at:
blenderartists.org/forum/showthread.php?t=155228
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