Here's another LOW-RES 400x225 (vimeo will blow it up and make it all grainy) clip of a beach scene at night in Bermuda. Naiad was used to create the fluid sim using a unique wave generating NEL script Diego Trazzi and I created based on a sim that Igor Zanic did for a tutorial. The background and rocks were created in VUE, and all elements were put together in MAYA. I didn't generate a lot of particles for this sim so it would render much faster. It was mainly a test to get an idea for a night scene in our movie "RETURN" which is based on the classic film "The Bermuda Depths". I'll do a much higher particle count for the high-res version, with splashy foam and wet maps on the rocks as well... cheerio!

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