### Rendering & Compositing TD Reel 2012 ###
### SHOT BREAKDOWN ###

--------Thesis Shot - Waterfall--------
Personal work; Maya, Vue, Realflow, Nuke, 3ds Max, Photoshop, After Effects.
• RealFlow Hybrido fluid simulation.
• Nuke camera projection.
Responsible for everything. Produced at Pratt Institute

--------Head Model Turntable--------
Personal work; Zbrush, Maya, Mental Ray, TopoGun.
• TopoGun resurfacing
• Facial Rigging in Maya
• Displacement map, Normal map and blend shapes from Zbrush
• Mental Ray sss skin shader
Responsible for everything. Produced at Pratt Institute

--------Thesis Shot--------
Personal work; Maya, Mental Ray, Nuke, Photoshop, After Effects, Zbrush.
• Character rigged, animated in Maya
• Rendered using Mental Ray
• Nuke camera projection.
Responsible for everything. Produced at Pratt Institute

--------Thesis Shot - Chinatown--------
Personal work; Maya, Mental Ray, Nuke, Photoshop, After Effects, Zbrush.
• Photoshop matte painting
• Nuke camera projection
Responsible for everything. Produced at Pratt Institute

--------Castle--------
Personal work; Maya, Photoshop, After Effects.
• Photoshop matte painting
• Maya camera projection
• Maya nCloth simulation
Responsible for everything. Produced at Pratt Institute

--------Sinking ship--------
Personal work; Maya, Photoshop, After Effects, SynthEyes.
• SynthEyes camera solving
• Photoshop matte painting
• Maya camera projection
Matchmoving, modeling, matte painting and compositing.

--------Cafe--------
Visualization for Rockwell Group; Maya, Mental Ray, Photoshop; Responsible for everything.

--------The Museum--------
Personal work; Maya, Photoshop, Mental Ray; Responsible for everything.

--------CMYK--------
Personal work; Cinema 4D, Real Flow, After Effects.
• RealFlow fluid simulation
• RealFlow softbody simulation
• Rendered in Cinema 4D
Responsible for everything.

--------Dancing Cubes--------
Personal work; Maya, Mental Ray, Python.
• Python scripted animation
Responsible for everything with custom scripted tools.

--------opRenderManager - rendering and composting file management tool--------
Personal work; Python.
• Create file directory structures based on OpenPipeline shots, Maya render layer and render passes setup.
• Backup, delete and check rendered sequences through the UI.
• export obj sequence for 3d composting.
• Send rendered sequences, objs and camera to the composting package.
Responsible for everything.

Music : "Chordial" by Haute Culture (localrec.ro/haute-culture.html.)

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