Subsurface Scattering. Model got from graphics.stanford.edu/data/3Dscanrep/

Shading Lighting and Animation

Autodesk Maya and The Foundry Nuke.

Konstantin Shatalov, 2012 ©
Millenium Animation, 2012 ©

Cargo: cargocollective.com/millenium
YT: youtube.com/milleniumvfx

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