I show the rig of Sepi, the fat guy character of my shortfilm "The Hole".

The rig is made in 3D Max Studio. I used splines and points as controllers and bones with an edit mesh to do the proxy mesh of the body, I used this bones as skinbones to do the skin modifier. The facial rig has spheres which act as skinbones.

I like to make the rig of characters but I´m not a professional and as you can see in the video, this is a very basic rig.

I hope you like it!

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