See also my rigging Reel : vimeo.com/49518072
00:58 - 01:37 : Feather Rigger :
- Feather Scale by Vertex Color + Size rotation random variation.
- Repartition on vertex Selection.
- Cage Modeling for Feather Scale and orientation.
- Local Controllers for Feather Scale & Rotation animation + random and turbulence animation.
- Wind and Gravity dynamics.
- Feathers follow mesh deformations.
- Transforms and opacity controlled by Controller Distance and Radius.
- Speed, angle, position and scale variations + random values.
- Save and Reload multiple objects transforms with snapshots.
- Direct pose load.
- Save to external file.
- Surface detection for points placement.
- Mirror points
- Auto Rig Creation.
- Used on the face rig on my Rigging demoreel.
- Eyelids controlled by Eye rotation with variable influence + manual control.
- Position, Rotation and Scale can be animated.
- Custom Morpher over Animation.
- Random Poses Mixer on each mesh and random on selection.
- Custom Compound
- Vertex tension and Compression detection.
- Volume preservation.
- Tension ad compression shapes mixed.
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