This is a test to render fire with my Volume Rendering System using PRMan. This scene is using 10 Volume Caches with deformation motionblur rendering at ~4-5mins/frame at 720p on my old Notebook.
Memory usage can be fully controlled and peaks for this scene at 1GB but can easily be limited to less than 500MBs.
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?