First steps into webcam-based 3D modeling. One finger draws a line, multiple fingers creates an extrusion. My hope is to eventually have the modeling interface allow Drawing, Editing (perhaps with Kangaroo-based forces), and Viewing (see previous videos).

The script relies heavily on Andy Payne's vision and utility components in Firefly (grasshopper3d.com/profile/firefly) and also uses "interactive baking" with Rhino, courtesy of a baking component in Nathan Miller's Lunchbox (grasshopper3d.com/group/lunchbox) and reference tools in Jacek Markusiewicz's Horster Reference (grasshopper3d.com/group/horster-tools). There's no Hoopsnake yet, but I think I'll have to put it in when things start to get more complicated.

I need to start coming up with a fancy name. Live Drawing? Hmmm....

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