Challenge | Forward thinking director Chris Milk, known for his amazingly creative work; came to us to execute his latest vision. He showed us sketches of an idea for a large triptic involving a viewer’s shadow interacting with shadows of realistic birds.
Solution | We knew that we could do this using new technologies available to us. First, We choose to use the Unity game engine to encapsulate the visuals in order to give the birds a fully realistic 3D personality. Next, Using the new Microsoft Kinect for Windows and openFrameworks we hand crafted a one-of-a-kind user interaction that made the viewer feel like they were actually viewing their shadow interacting with real ravens.
For the experience at the opening of The Creators Project in San Francisco, we created three 25 foot installations that spanned the entire width of a huge hanger. We then fabricated an immense reflecting pool to achieve 2 things: to keep the user in contact with the Kinect sensors, and to keep people from getting to close to the screens- it turned out beautiful!
When someone walked in front of each of the 3 pieces, one of 3 things happen: 1) your shadow disintegrated into ravens 2) your body got eaten by ravens Hitchcock style 3) you became a raven.
Project Concept and Direction: Chris Milk
Executive Producers: The Creators Project
Production: Radical Media
Executive Producer: Jennifer Heath
Design & Creative Direction: Ben Tricklebank
Interactive Creative Production: Fake Love
Creative Director: Layne Braunstein, Josh Horowitz
Technical Director: James George
Creative Software Development: Aaron Meyers, Brian Chasalow, Charlie Whitney
Producer: Catherine Badger
3-D Animators: Chelsea Hash, Sean Thorpe, David Larkin
2-D Design: Caitlin Morris
Audio Design: David Horowitz
Special Thanks: Eyebeam
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