Last month I decided to bite the Apple and start work on my first iPhone app – making the transition from the relative confines of Processing and Java, into the stark reality of C++, Objective C, Cocoa, OpenGL ES and MAC OS-iness.
full story here...

glennmarshall.wordpress.com/2009/06/10/iphone-development-2/

( butterfly.ie )

7 Likes

  • Reza plus 6 months ago
    on a scale 1-10 how hard was it to programming an Iphone opengl (I am assuming) application? Do you know any helpful books/sites where I can get started?
  • Glenn Marshall 6 months ago
    the first week it was 11 all the way, then things got better with a 10 for a bit, but now I would say I'm around the 4/5 mark.

    this guy's blog has been a big help
    iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-table-of.html
  • Reza plus 6 months ago
    ohhhh coool! Im am getting into developing for the iphone now, so im bracing myself. Thanks for the link! Your stuff is very inspiring to me.
  •  
  • Nick Raley 6 months ago
    i would buy it
  • Glenn Marshall 6 months ago
    good to hear :)
  •  
  • Hi Glenn. If you need any sound design for the application let me know. FruitFace Sound design have worked with Iphone applications before :)

    Love you're work
    Lucy @ FruitFaceSound
  •  
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