Completed 3d rig from the Digital Tutors course - Introduction to Character Rigging in Maya, showing skeleton bound to character, with controls, restricted to move, rotate and or scale depending on area of body.

Extra features: Toe Roll, Blink controls, Eyebrow controls and blend shape on brows up/down, IK on legs and arms, FK on spine.

Important for modellers to fully understand Rigging/Animating requirements

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