The script is now in beta stage. It can do:

Extremely stiff materials at relatively low substeps
Granulars of all kinds (dry, moist, wet . . .)
elastics
cloth

C++ porting pending. Cant wait :)

I really have to say Im damn happy with it. It outperforms the native elastics by far. It is more stable and faster (even single threaded). Very customizable and with a good balance between number of parameters to tweak and ease of use. More previews and tests will be uploaded.

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