
Explosion
6 months ago
Testing global illumination rendering with C4D. Simple spheres with a basic texture. Used the Mograph filter to replicate the objects. HDRI images used for the lighting can be found here: debevec.org/probes/
Thanks to GreyScaleGorilla (greyscalegorilla.com) for the idea.
Thanks to GreyScaleGorilla (greyscalegorilla.com) for the idea.
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