A short film about a tumbleweed lost in a world that doesn't understand grey.
"In this project you will design a non-biological based character that will navigate and react to your environment from Project 1 or 2. You should focus primarily on the behaviour of this "character", but also find a distinctive and economical visual representation. Do not spend time creating walk cycles for a humanoid robot, for example; you should find a visual representation that is a compelling but minimal showcase for the behaviour you create."
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