
OF logo rendered with ray tracing in OF
6 months ago
Just a raytracing test from an OBJ file using the awesome RayTrace library( math.ucsd.edu/~sbuss/MathCG/RayTrace/ ).
I sort of messed up the model so that is why the edges of the O are a little funny.
The material is a glass like material.
The code compiled very nicely into OF - I need to explore to see what is possible, obviously it won't look as awesome as sunflow. But I think it has bump map support.
I sort of messed up the model so that is why the edges of the O are a little funny.
The material is a glass like material.
The code compiled very nicely into OF - I need to explore to see what is possible, obviously it won't look as awesome as sunflow. But I think it has bump map support.
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I've been experimenting with realtime ray-casting (not true ray-tracing, but still cool) of mathematical surface functions. Have a look at my videos if you're interested.
Nice work,
a|x
I'll let you know how I get on.
a|x