Note: the uvs are mostly done starting this video, as I want to focus more on multi tile uv shell placing rather than the unwrapping of an object itself.
-----------------------
This is a time lapse video of me unwrapping a low poly version of a house modeled using photogrammetry techniques in maya.

The goal of this video is to show how a plugin like uv ratio pro (from renderheads) can speed up your workflow
performing time consuming tasks like uv ratio matching between several objects.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…