Dust is a dynamically generated animation which follows a flow of particles through various stages of scale, light and motion. This work was informed by the ever-growing scope of human vision. As we gaze deeper into the nature of matter, and farther into the reaches of space, we have generated a visual language associated with these fantastic notions beyond our natural senses.

Dust utilizes custom software written in the Processing programming language. Various parameters are algorithmically determined within an architecture of possibility. It was created to be performed to generative or live music.


Dust was first created in 2006, then remade in 2009.
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