Since Microsoft have released TypeScript I've been working away on creating an Entity based game engine with it. It's to be HTML 5 Canvas based (with blitting) rather than DOM based. This is a very early sneak peek just showing some of the tests I've been making for feature implementation.
You can also check Richard Lords posts for more info on Entity systems: richardlord.net/blog/why-use-an-entity-framework
Apologies for the first test (Bunnymark) as it seems the screen recorder doesn't like lots of animation. The results for it on my MacBook Air (1.8 GHz Intel Core i5, 4GB ram and Intel HD Graphics 4000 384 MB).
More to come.
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