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AniSculpt 0.7

New farures:
-Don´t need vertex cache animation with Blender Rigs
-Camera import form Maya

The scripts are available in pepeland.com

"Reegie" rig by mangojambo
mangojambo.wordpress.com/

Check also:
AniSculpt -- Maya Connection: vimeo.com/2376664
AniSculpt Maya-Script Tutorial: vimeo.com/2535525
AniSculpt test_01 (ball and character): vimeo.com/2278045
"Vertex Cache in Blender":vimeo.com/2261907

Credits

Likes

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  • digitalquestions 2 years ago
    it would be totally much better with audio explaining what you are doing.
  •  
  • Toni Buenavida 2 years ago
    me emociono!
    gracias Daniel :D
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  • Max Hammond plus 2 years ago
    Looks ACE can't wait to give it a try! as DigitalQ said a voice over would go a long way!
  •  
  • psl plus 2 years ago
    Yes, it's true! I'll make a new version with audio :)
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  • OHWEB 2 years ago
    Oh, Blender... That software with the weird interface that no pro uses.
    Not that bad after all, huh?

    Viva Blender!!! :-)
  •  
  • Rob Cozzens 2 years ago
    Did I ever tell you that you're my hero?
  •  
  • adrian2608 2 years ago
    Viva Pepeland!
    Great ,just great!
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  • Another great one, Pepeland! Thanks a lot for sharing, and improving your anisculpt technique! :D
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  • THis is really really cool
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  • craig jones 2 years ago
    I look forward to the new version after 2.5 matures... very nice work :) Very beautiful work flow even just as a tool inside Blender only, and to have it work with Maya export as well - wow..
  •  
  • Tak 2 years ago
    This is so cool! I love it :) Thanks for sharing.
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  • Viktor 1 year ago
    Wow!!!
    AniSculpt 0.7 working with blender 2.5 and Maya 2011?
  • psl plus 1 year ago
    Yess :)

    sneak peak video
    pepeland.com/misc/3dstuff...pt25_sneak.avi

    The script:
    [Updated 5-May-2010] pepeland.com/misc/3dstuff...d_AniSculpt.py
  • Viktor 1 year ago
    Thanks ;-)
  •  
  • david rodriguez 1 year ago
    viejo exelente!
    testing!
  •  
  • John Carter 11 months ago
    This is excellent!
    Daniel, is there a way to do this Anisculpt technique in Blender 2.5?

    Edit: Hey, I think I've figured this out! I've got the Anisculpt process working in 2.5 on characters with armatures in Blender. Works great! Thanks again, Daniel, for showing us this technique.
  •  
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