Tangible Pasts is a mixed reality prototype that combines a tangible interface with cultural heritage virtual content. The physical object, a book, enables users to manipulate the virtual models in real time by their actions performed in the physical world. The attention of this research project is placed on the importance of performing constant user evaluations in parallel to designing the prototype in order to produce an application that is usable and of benefit to the public and the interpretation of cultural heritage knowledge.

Chrysanthi, A., Papadopoulos, C., Frankland, T., Earl, G.P. (in Press). ‘Tangible Pasts’: User-Centred
Design of a Mixed Reality Application for Cultural Heritage , in CAA 2012 Proceedings of
Computer Applications & Quantitative Methods in Archaeology 2012 (Southampton, UK 23-
28 March 2012).

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